The Grind in Gaming, a Far Cry from Fun

The title is actually kind of a lie, much like me saying that I would post on Wednesday and then actually just post in the middle of the night on Friday night. I do in fact enjoy the grind in gaming.

First let me explain what the grind is.

“The Grind” is a term used for anything that involves exerting a large amount of time for. Used in the life, people usually say their work is “The Grind” or that their exercise routine is “The Grind” or that trying to get their typing speed by doing 10 races on typeracer.com is “The Grind.” (Please don’t judge me)

Most related to our topic today is adding the element of “The Grind” into video games.

This is pretty much a standard formula in video games nowadays, even though it does have its highs and lows. The implementation of “The Grind” is used to make the player feel a sense of accomplishment when they are done sinking hours of relaxation time into their video games.

Key examples of this would be:

Runescape: This game is essentially an idle game where you sit at your computer and tap on trees and rocks to gather resources to sell. Or maybe not even sell, maybe you just decided to gather resources to get better at gathering resources.

Minecraft: Speaking of gathering resources, this game is currently one of the most popular games in the world. The game is built around gathering resources and building or shaping the environment to anyway you want. Building cool structures is only half the game though, since if you play in survival mode you have to gather all the resources needed to build your magnificent structure.

Skyrim (or any of the Elder Scrolls games): One of the most popular open-world role-playing-game that has ever been released also isn’t excluded from “The Grind.” Want to swing your sword better? Want to build armor out of Dragon Bones? Want to be able to sneak up to a person looking directly at you and start looting the contents of their pockets? If you answered yes to any of these questions then you better get to grinding those skills.

“The Grind” can be a fantastic element to add to many games since it allows for the player to spend time playing the game and relaxing as intended, as well as add some level of achievement to the player. That said developers can easily go over board with “The Grind.”

One notable example of this is actually one of my favorite games. The game is called Far Cry 2.

This game has it all:
– Enemies that respawn constantly
– Small amounts of health
– A map that would take an hour to walk across
– A map that would take 15 minutes to drive across
– A map that has no fast travel (basically)
– Missions that send you entirely across the map
– Missions that are all basically the same
– MALARIA

This game takes dozens of repetitive hours to beat and for that reason alone I never have beaten it. It is “The Grind” in the most perfect form. It forces the player to keep doing the same thing over and over again, for hours.

But Maxwell, why is it your favorite game then, if you haven’t beaten it? Well, I enjoy “The Grind” …

 

 

 

 

 

 

 

 

…Would be a half-lie. I do enjoy playing video games for the utility of de-stressing, so that is part of it, but this game actually had a pretty funny multiplayer that my best friend and I played hours on. But the point still holds, this game kind of went overboard, and if you aren’t willing to do the same thing over and over again for hours on end in the name of entertainment (which is most everyone) then this game is not for you.

That’s all I really have to say. Who knows, maybe one day I will beat it, if I do I’ll probably livestream it, that would be funny.

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