Gaming

I Made Another Video of Decent Quality

Yesterday, I made another quality video. It involved the Zelda Chest Opening Theme, dry ice, and a cooler.

This semester I tasked myself with uploading at least 5 quality videos amidst the never-ending onslaught of daily videos, which mainly consist of only <30 second folk songs. I’ve only uploaded a few that I thought of high enough quality to check off my to-do list, one of which was the GameCube Startup Theme.

From that video I learned a few things. I learned I could edit my videos just slightly more than usual and come up with profoundly greater looking videos. The GameCube Startup Theme only consisted of me playing one riff and then overlaying the GameCube startup video. It was short and sweet and it looked alright, so I decided to upload it to Reddit to see if I could get any exposure for the channel. Most of the time I submit to subs that can be associated with the videos:

  1. Zelda theme week on /r/Zelda
  2. Super Mario Bros on /r/Mario
  3. Sound of Silence on /r/ArrestedDevelopment

I couldn’t submit to /r/gaming though because at the time I didn’t comment enough to pass the threshold created by the sub to post. So I was left with /r/YouTubeHaiku, which specializes in short YouTube videos.

And it was a jackpot, in terms of my channel at least.

Most of my videos on my channel average at around 5 to 6 views after a few days after uploads, unless I advertise it on the Twitter or post it to an appropriate subreddit, which then can vary the results from 40 – 100ish views.

The GameCube Startup Theme garnered 1000 views in a single day, brought my view count to 4000, making that video account for about 25% of all the views on my channel… which had well over a hundred videos.

So there it was, the flash in the pan. The lightning in a bottle. The fluke. I couldn’t think of anything else to upload that would be of such short length and such high quality. Until a week ago when I came up with the idea of using the Zelda Chest Opening Theme.

It was an iconic sounding riff, it had an iconic animation associated with it, and I could put a little gag at the end, all of which are needed for a successful video. I now even knew of a place that would be highly accepting of my video.

To give credit where credit is due I got the sheet music from NinSheetMusic.org they are super awesome and as the name implies, have sheet music for Nintendo games.

The next step was recreating the iconic animation, which in my mind consists of Link reaching into a semi-mysterious glowing chest and then pulling out the item that he found. Then I needed the parts:

  1. Link – Myself
  2. Semi-mysterious – A fog effect created by dry ice
  3. Glowing – A phone flashlight
  4. Chest – The cooler I bought along with the dry ice
  5. Item – A piece of paper that says ‘consider subscribing’

This was the result.

The rig inside the cooler was pretty funny itself. It consisted of a block of dry ice leaned towards the door, on the side of cooler closest to the camera. I would pour hot water on it to create the fog effect which then created the issue of the dry ice now becoming ever so slightly wet.

This meant that the paper could not be put directly on the dry ice or it would get wet. My solution was to place a block on top of the dry ice to create a flat surface after I poured the water on it. This created a dry surface that a paper could be placed on then easily found in fog.

Then I needed light. I had a flashlight but it wasn’t strong enough so I needed to use my phone’s light. This turned out to be risky because I couldn’t just put my phone on the bottom of the cooler due to the hot water. My solution was to place my phone on a small coffee cup, which I then placed into the cooler after pouring in the water.

With all those elements put together I was able to create the video, which upon looking at the stats, is getting pretty successful. I’ve almost doubled my subscribers so far thanks to the gag at the end and it has also garnered at least a thousand views.

I can’t make any promises, but I’m hoping to try to release a semi-quality video every week or so (something that is of considerable length i.e. >minute) and a quality video (something of good editing) every month or so. I’m also hoping to have a Metroid Theme Week, much like the Zelda theme week of a semester ago.

I’m excited to see where the future takes Xylo-A-Day!

Bearly a Post

You know how two weeks ago I said that I was really stressed and there was a lot on my plate and after about two weeks it will be alright? Well, turns out that is exactly what happened. I have been self-actualizing my butt off the past few days. I might even be able to produce some extra content this week (like livestreaming gameplay) which is exciting since I usually don’t have a ton of free time.

Last week was Zelda theme week, and it was a lot of fun to play all of my favorite childhood Zelda songs. It was really stressful to produce, but quite rewarding having people come check out the videos. If you want to check them out here is a link (no pun intended) to a playlist of the entire theme week. I hope to do more theme weeks and more themed content in the future. If I can muster up 7 spooky songs, I’ll play them leading up to Halloween.

That is just a meta sidenote though. Here is the real content.

One (summer?) afternoon my brother and I were hanging out and we wanted to go see a movie. There wasn’t anything we wanted to see in the normal movie theater, so we checked out the dollar theater. Now I don’t actually remember what that theater was called, but the reason we called it the dollar theater is because they showed month or so old movies for about a dollar (maybe two).

We arrived and there wasn’t anything there that really grabbed our attention. A whole bunch of (what we thought were) mediocre movies. We were there though. We parked. We weren’t going back. We were dedicated to this movie-going cause.

So we pick Paddington, it was the least worst looking movie out of the bunch. We didn’t know what to expect, we never read any Paddington growing up, neither of us looked up any plot or read any reviews, and the trailer made it just seem like a cheesy bear comedy.

I now define my life as pre-Paddington and post-Paddington.

It is a cheesy bear comedy. But really it is a lighthearted, family-friendly movie where a polite and tragically displaced bear gets adopted by a slightly dysfunctional family. And through the magic that is children’s movies, every family problem is resolved by putting a wild animal into the household.

Aside from the stock plot that I described above this movie has a lot going for it. It has subtle humor, it has over the top humor, it has fun family moments, and unbearable puns to boot. On top of the family being dysfunctional there is also an arc where a taxidermist tries to hunt the bear throughout the town of London (and fails miserably every time), giving the movie some good action.

What takes this movie from great to transcendent though is the underlying arc throughout the entire movie.

Paddington is a bear. In London. Who can talk. And wears people clothes.

Throughout the entire movie they forget about this fact. If I saw a bear walking around in people clothes I would be utterly shocked. The movie doesn’t do that though, it knows that if it had to constantly explain itself then there wouldn’t be any time for actual plot. Instead what we get from the movie are scenes where they make fun of the fact that everyone so nonchalantly accepts this bear.

Although that shock and awe factor doesn’t exist, there still is an underlying theme of Paddington trying to fit into human society. The whole concept of “I want to be a real boy” exists in so many movies and this one isn’t an exception. Throughout the whole movie they do a great job at making him wear people clothes, making him more understanding of human society, and making his character more human.

Let’s review. What do we have so far:

  1. A movie that is genuinely fun and entertaining.
  2. A movie that has moral lessons in it.
  3. A movie that doesn’t take itself seriously in just the right places.
  4. A movie where the main character is learning to fit in.

And so the movie is wrapping up. Hooray, the taxidermist’s plans are foiled, the family is functional and happy, and Paddington feels like he is an actual human-equivalent member of society.

And then the final scene comes to a close and Paddington is reflecting on the adventure. The whole movie is supporting the idea that Paddington might as well be human.

Mrs Brown says that in London everyone is different, and that means anyone can fit in. I think she must be right – because although I don’t look like anyone else, I really do feel at home.

And there it is, the most heartwarming thing you have ever heard (but in this case I guess it’s read). He is a bear and yet he could still fit in, anyone can feel at home, anyone can belong to society. Paddington’s adventure can finally be replaced with a small boy and you would see no difference from here on out. And that’s the end of Padd-

Except it isn’t. There is one more line in the movie.

I’ll never be like other people, but that’s alright, because I’m a bear. A bear called Paddington.

The entire movie they don’t point it out, they try to make him more human, they end it with him being the equivalent of a functional human member of society. And finally as everything wraps up they slap you with one last zinger.

HE IS A BEAR

They have an entire movie to point out the absurdity of this bear getting along with society, and throughout it they decide to hold back that punch, instead dropping little crumbs of reality here and there. And then the end comes and they make, not just anyone, but the main character say how utterly absurd the entire plot of this movie is.

This is the reason why Paddington is one of my most favorite movies of all time.

 

I Conquered Far Cry 2

This isn’t an achievement to be proud of.

Far Cry 2 is a first-person action shooter created by Ubisoft in 2008. It is set in Africa and features militias, rust, malaria, and long driving sequences. Most people say this game isn’t that good, I’ll put my input on that later. But as far as the facts go there has been two major installments of Far Cry since this game and both of them received better ratings for their well-polished mechanics.

The supporters claim that the game is like Dark Souls and requires a large amount of skill. Their reasoning is that the game’s mechanics don’t reward the player, I agree. There really isn’t a single mechanic in the game that rewards the player, it’s more like you play as Sisyphus and your upgrades just make the boulder a pound lighter, it just technically helps. That said I don’t agree with the supporters, these mechanics aren’t tough, they are tedious.

The game feels needy, it is fully aware there is no actual content. I’ll describe each mechanic 2 ways, from the supporter and detractor side, and then explain my playthrough.

There is malaria:
Supporter – It adds immersion, the player can’t actually forget that they are sick, even in the middle of a firefight.
Detractor – It adds annoyance, the mechanic is just hitting a button every 30 minutes to take a pill.

There is no fast travel:
Supporter – It adds immersion, the player has to truck their way through the Saharan Africa and fight everything on the way.
Detractor – *PERSONAL INTERJECTION WARNING* The cars drive slowly and are made of paper. The map is massive and is filled with the same hostile enemies that keep respawning.

Weapons rust:
Supporter – It adds immersion, you have to keep making sure your weapon is alright.
Detractor – Make sure that after every mission you just grab a new gun, not hard just adds more drive time. More drive time is less fun time, more annoyance.

There is stealth:
Supporter – It adds immersion. You get to choose the time of day to attack. You get to scout out the camp. You get sneak around and stealth kill.
Detractor – Nope. The moment any of the enemies detect you, it is over. If they hear rustling in the bush they all start shooting. Enemies can see you through any sort of foliage, readily equipped with laser vision.

I don’t remember how long it took me to beat the game, but it was definitely too long. 75% of my playthrough was me in transit. Not experiencing action filled camp raids. Not driving fast or feeling cool about my turning capabilities. Only driving in semi-straight lines. Sometimes my car would break down too and I would walk.

Beyond this the gameplay that every considered as super hard was not even a challenge once you understand how dumb and weak the enemies are. Sure I won’t deny that if you walked into camps with a machine gun or assault rifle and tried to mow down the enemies then the game would probably be pretty challenging. This wasn’t the experience I had with the game.

I walked into every camp with a pistol, a sniper rifle, and a shotgun. The first guns that are available. I was unstoppable, the guns were all one hit kills at their respective ranges (The pistol covering all the ranges under the sniper rifle). I never experienced the good stealth mechanics of the game, just walk in, head shot everything, and walk out. It didn’t matter the time of day, it didn’t matter whether it was raining (supposedly those are both game changers).

The game was just a driving simulator where my pit stops were just ever so slightly more interesting than the driving gameplay. There was no hardcore element, there was no interesting gameplay, just driving.